Sterling is an architect, writer and game designer. As an architect, he works on projects of all sizes, local to international. As a game designer and cartographer he works in fantasy settings and a galaxy far, far away.

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Entries in d6 sw (28)

Wednesday
Jan112012

Star Wars Wednesday - KOTOR is Back

The Old Republic is everywhere lately. In this case, is the Knights of the Old Republic making its return to comic book store shelves. This week marks the release of that to the Knights of the Old Republic: War, by John Jackson Miller.

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Wednesday
Dec072011

Star Wars Wednesday - Twitter, Star Wars & More

This blog is dangerously close to becoming Star Wars Thursday, at my current posting schedule. I'll have to work on that....

This week I wanted to call attention to a few things, and then realized they had something in common.

Twitter.

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Wednesday
Sep212011

Star Wars Wednesday - Sketch Cards & the RPG

So, I started this post last week, then deleted it because it became too much like an earlier post, and I decided to go the starwars.com route anyway. This week I'm returning to the subject because:

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Wednesday
Aug312011

Star Wars Wednesday - Longarm of the West

So, I finally have a little more time this week to follow up on something handed to me at GenCon: Chris West's latest Maps of Mastery map. As with Chris' earlier maps, the Mass Transit III map works with Star Wars Minis, the RPG and most any sci-fi RPG out there.

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Wednesday
Jul272011

Star Wars Wednesday - ComicCon & Related News

Last week was San Diego ComicCon, which is always a hotbed for Star Wars related news and activity. Here are some of the items that caught my attention (some from the show, others just had similar timing):

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Tuesday
Jul192011

Star Wars Wednesday - Milk Run

So, last week I thought this was a good idea, but it's turned out less interesting than I thought it would be. So, don't be surprised if it's a bit on the short side.

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Wednesday
Jul132011

Star Wars Wednesday - Convention Games

This past weekend, I attended KantCon, in the Kansas City area. I wasn't sure of my schedule beforehand, so I went as a player, not a gamemaster. I carted along a couple of games in case I needed to run a pick up game of something, but my goal was to play more than run this time around. I've talked a lot about creating adventures for cons the past few weeks. This time I want to talk a bit about the logistics of playing and running in an event, with this fresh in my mind.

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Monday
Jul042011

Starwars.com - Battle of Turak IV map

I should have realized this sooner, but with the elimination of the Hyperspace fan club, now anyone can read most if not all of the old Hyperspace content. That means the tactical maps I did for the Battle of Turak IV article are now open for all to see. And, for those who don't recall, Turak IV originally appeared in WEG's Imperial Sourcebook. Some of the logos/graphics in the article later appeared in WEG's mini's book, Imperial Entanglements.

Wednesday
Jun222011

Star Wars Wednesday - Designing Stats 

Last week, I discussed the pitfalls of stat block creation for public use/publication(mostly for Star Wars Saga Edition, but applicable to other systems as well).  Keith "Nar" Kappel of www.fandomcomics.com followed up with a good question I wanted to address here.

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Wednesday
Jun152011

Star Wars Wednesday - Dealing with Stat Blocks

A few hours ago, I finished recording/co-hosting an episode of the Order 66 podcast. I'm writing this on Sunday, because I'm traveling this week. If all goes well, this will auto-post at the right day and time. If you never listen to the Order 66 podcast, it is dedicated to the Saga Edition of the RPG, and you can find it at d20 Radio.

In the episode, we talk about creating modules for public use/publication and how that is different from creating an adventure for a home game. Hopefully, some of my more rambling comments still provide some help. It occurred to me, however, that one aspect we didn't address was stat blocks, so I wanted to touch on that a bit this week. I'll be addressing Saga Edition specifically, but most of the following applies to any system.

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