GenCon 2010 flew by quickly. I had a good time (aside from my wife falling an injuring herself).
Our Star Wars Saga Edition Retrospective was full, with about 50 attendees. It was entertaining. We had a lot of good questions, though not really any rules questions, which was somewhat surprising. The panel was also large, with myself, Owen KC Stephens, Gary Sarli, Christopher West, Gary Astleford, Patrick Stutzman, and T Rob Brown. Rodney Thompson and Chris Perkins were interested, but other commitments prevented them from coming (or arriving in time).
Among the new items announced at the Dungeons and Dragons Preview seminar was my first D&D 4e print product, Monster Vault: Threats to the Nentir Vale. Can't say much yet other than it's a box set with a book, tokens and poster maps. Also met my fellow authors in person for the first time (Matt James, Brian James and Steven Townshend). Click here for a picture of the cover.
The Rebellion Era Campaign Guide did not win an ENnie for Best Supplement, but the awards show was entertaining. Congratulations to the winners.
I found some time to run a Star Wars Saga Edition game for a few friends and introduce it to them. They ended up hunting down the books in the dealer's hall before the show was over. I've had this sort of reaction most of the time when I run a Saga Editon game at a con, which is a lot of fun.
For those who have asked if the Saga Edition books are more or less expensive now that the line is over, I will have to say....both. Depends on the book. I've seen Force Unleashed for as cheap as $10, others at cover price or up to $20 more. Kotor and Starships of the Galaxy remain impossible to find. I saw really good prices on the minis and maps, though.
I played in Savage Saturday Night, Pinnacle Entertainment Group's Savage Worlds RPG open gaming night. Ended up in a Ravaged Earth setting game (by Savage Worlds licensee Reality Blurs) with its creator, Eric Avedissian. They had well over 100 people, and twice what they expected to show. I think most everyone got into a game, however. It was interesting to see huge variety of settings now available for one system being played in a single room.
As usual, I also attended several seminars and meetings, among which was one on the new Gamma World RPG from Wizards. As an old-time Gamma World fan, I'm looking forward to this one. It's humoursly presented and though it's 4e compatible, it has a lot of its own unique design elements.
I also pursued new freelancing opportunities in writing and cartography, caught up with old friends and met a few new ones along the way.
Next, prepping for Star Wars Celebration V...