Last week was Gen Con, along with Fantasy Flight Games’ Star Wars announcements.Read More
Fantasy Flight Games made a number of Genesys roleplaying game announcements at the FFG Inflight report on Wednesday night at Gen Con 2019, most of which I have had some involvement with.Read More
Tonight at Gen Con, Fantasy Fight Games announced Genesys Foundry, a new community content program for the Genesys RPG available on DriveThruRPG.com. Genesys Foundry features products, adventures, settings, and more for use with Genesys itself, as well as the campaign settings of Android Shadow of the Beanstalk (sci-fi), and Realms of Terrinoth (fantasy). Products are distributed primarily in PDF format.
Power Play is my second Genesys Foundry product, and I'm happy to have been asked to participate in the initial offerings. Power Play is a mini-campaign for the Android Shadow of the Beanstalk sci-fi setting. It takes place in locations within Heinlein, the major colony on the Moon. Heinlein also happens to be one of the areas I helped develop for Android Shadow of the Beanstalk, so it was fun to develop a new campaign for it.
Here's the back cover copy, with more information:
Mysterious cybernetic malfunctions are attracting unwanted attention to 8CMod, an advanced, thriving lunar black market cybernetics clinic. 8CMod is more than a problematic unlicensed medical practice, however. Investigators soon try to unravel a web of organized crime, corporate corruption, and ambitious individuals out to seize control of one of Heinlein's standout companies.
This Android mini-campaign gives Player Characters the opportunity to manipulate the future of a specialized organized crime syndicate and an important lunar corporation. Do they expose dirty deals or maximize advantages over them? Do they play the part of kingmaker, or try to seize power and wealth for themselves? No matter their choices, they gain new enemies and allies before things are through.
This mini-campaign is suitable for 4 to 6 moderately experienced Player Characters of a variety of archetypes. It includes new locations to visit, new NPCs, new computer systems to hack, and multiple ways for the PCs to make their own Power Play.
Tonight at Gen Con, Fantasy Fight Games announced Genesys Foundry, a new community content program for the Genesys RPG available on DriveThruRPG.com. Genesys Foundry features products, adventures, settings, and more for use with Genesys itself, as well as the campaign settings of Android Shadow of the Beanstalk (sci-fi), and Realms of Terrinoth (fantasy). Products are distributed in PDF format.
Instant Adversaries is my first Genesys Foundry product, and I'm happy to have been asked to participate in the initial offerings. It's an accessory that helps game masters quickly create customized adversaries at the table, with minimal effort, by picking a few key items off the page, and customizing where needed. There are similar options for creating all kinds of vehicles.
This product isn't meant to replace or generate primary NPCs for a campaign, but to give the GM a tool to quickly create NPCs needed unexpectedly. I often try to use and modify pregenerated NPCs from books or adventurs on the fly, but I always seem to need to tweak a characteristic, add a skill, or swap equipment. I inevitably forget the exact changes sometime during the encounter. Instant Adversaries allows me to create what I need, and provides a handy reference throughout the encounter. Here's the back cover copy, which explains in a bit more detail:
Create basic adversaries right when you need them. Instant Adversaries provides a quick and easy way to generate stats for NPCs and vehicles on the fly.
Pick the prime characteristic for the NPC.
Choose from a list of stats built around that characteristic, alter the list, or choose your own.
Select a list of skills for general character types, or customize as needed.
Pick a talent or two from a basic list.
Quickly generate stats for soak, wound threshold, strain threshold, and defense.
Create minions, rivals, and/or nemesis NPCs.
Generate basic vehicle and weapons stats.
Pick a vehicle type: ground, air, water, space or exotic.
Chose a specific civilian or military vehicle from the list. Alter specific stats as needed.
Select the attached vehicle weapons, if any.
It has been a very busy couple of months, with a job change and a trio of consecutive conventions consuming my time. I hope to catch up here over the next few weeks. I’ll be working in reverse order, with this week covering the just completed Star Wars Celebration Chicago, next week discussing Gamer Nation Con 6, and finally Planet Comicon 2019. So, on with Celebration…Read More
Star Wars Celebration Orlando 2017 starts tomorrow, and I'm fortunate enough to be attending again this year. Here's my anticipated schedule...Read More
Sometimes the blog titles write themselves, sometimes a combination of topics produces something memorable if not directly related to each other, like this week. Star Wars Celebration Orlando is only a week away. Retribution is another story...fortunately.Read More
Last week brought another successful Gen Con, with around 60,000 gamers packing the convention center and surrounding hotels in downtown Indianapolis. The dealer hall expanded yet again, and the show extended all the way into Lucas Oil Stadium. Despite some early concerns, I got through without straining an Achilles tendon, though I did cut down on the walking some. Fantasy Flight Games that several major Star Wars boardgame and card game announcements. My product Age of Rebellion Forged in Battle was released at the show, and should be available in stores soon if not already.Read More
An almost all games edition today, with a variety of game items, including the unexpected return of a certain well known RPG company name...Read More
I'm very excited that I get to be part of Fantasy Flight Games seminar/panel, suitably named Star Wars with Fantasy Flight Games. It will be on Friday, at 1:30 at the Fan Stage. Fellow panelists will be Steve Horvath (FFG SVP of Marketing and Communications), Steve Kimball (FFG Board Game Manager), and artist Jake Murray.