It’s November, which always brings a convention and often an end of the year project or two, and this year is no exception. There usually seems to be one or more previews of upcoming or soon to be released works, and that too is on schedule.Read More
I’ll be one of the special guests at Midwest GameFest this weekend November 1st thru the 4th in Independence, MO (Kansas City metro area). I’ll be running Star Wars RPGs, as well as a little Savage Worlds Flash Gordon, Numenera, and the latest version of Paranoia. I’m also hosting seminars on writing RPGs and cartography. Preregistration event sign up has passed, but there are still plenty of space available to sign up on site. Click here for events and schedules.
I'm pleased to announce that Pranac Pursuit, my adventure for The Last Parsec setting for the Savage Worlds roleplaying game is now available on Fantasy Grounds (The Virtual Tabletop for Pen and Paper Roleplaying Games). Pranac Pursuit joins four other Last Parsec titles already available on Fantasy Grounds. The adventure requires the Savage Worlds core rules and the Science Fiction Companion Setting rules (but not The Last Parsec core setting rules).
I converted the adventure to Fantasy Grounds myself. It includes all of the text, art, and maps originally provided in the PDF version, plus new tokens for the NPCs. Encounters are linked to the text, and the maps have pins linked to each encounter or other elements on the map. There are screenshots in the Fantasy Grounds catalog listing.
This is my second Fantasy Grounds conversion, the first being my D&D 5e Adventurers League adventure, Drums in the Marsh (Tyranny of Dragons story line). It is available on DMs Guild, where it recently achieved Platinum Best Seller status.
Tonight, Pinnacle Entertainment Group released my adventure Pranac Pursuit for the Savage Worlds RPG setting The Last Parsec to last year's kickstarter backers. It looks great.
As members of Jumpcorp, your team is assigned to find out what happened to a Jumpcorp scout ship that went missing months ago in the unexplored Pranac star system. It's a sci-fi exploration adventure complete with new aliens and unexpected happenings.
The Last Parsec Savage Worlds RPG setting kickstarter took off to a fantastic start yesterday. It funded in an hour. It is blazing thru stretch goals, which is great because at the 40k level, the backers get my adventure, Pranac Pursuit. The setting is sci-fi exploration, partly inspired in style by the old Star Frontiers RPG. Jump in to Jumpcorp today!
Well, 2012 was an exceptionally interesting and unexpected year for Star Wars and Star Wars gaming. The design and release of the new Star Wars RPG from FFG. Lucasfilm going to Disney. Celebration VI. New movies on the way, and Clone Wars moving right along. I could go on, but most fans know it, and there are far better sources out there.
Instead, this end of the year grab bag blog post is going to feature links to Star Wars RPG related sites - new, old and still active.
GenCon 2010 flew by quickly. I had a good time (aside from my wife falling an injuring herself).
Our Star Wars Saga Edition Retrospective was full, with about 50 attendees. It was entertaining. We had a lot of good questions, though not really any rules questions, which was somewhat surprising. The panel was also large, with myself, Owen KC Stephens, Gary Sarli, Christopher West, Gary Astleford, Patrick Stutzman, and T Rob Brown. Rodney Thompson and Chris Perkins were interested, but other commitments prevented them from coming (or arriving in time).
Among the new items announced at the Dungeons and Dragons Preview seminar was my first D&D 4e print product, Monster Vault: Threats to the Nentir Vale. Can't say much yet other than it's a box set with a book, tokens and poster maps. Also met my fellow authors in person for the first time (Matt James, Brian James and Steven Townshend). Click here for a picture of the cover.
The Rebellion Era Campaign Guide did not win an ENnie for Best Supplement, but the awards show was entertaining. Congratulations to the winners.
I found some time to run a Star Wars Saga Edition game for a few friends and introduce it to them. They ended up hunting down the books in the dealer's hall before the show was over. I've had this sort of reaction most of the time when I run a Saga Editon game at a con, which is a lot of fun.
For those who have asked if the Saga Edition books are more or less expensive now that the line is over, I will have to say....both. Depends on the book. I've seen Force Unleashed for as cheap as $10, others at cover price or up to $20 more. Kotor and Starships of the Galaxy remain impossible to find. I saw really good prices on the minis and maps, though.
I played in Savage Saturday Night, Pinnacle Entertainment Group's Savage Worlds RPG open gaming night. Ended up in a Ravaged Earth setting game (by Savage Worlds licensee Reality Blurs) with its creator, Eric Avedissian. They had well over 100 people, and twice what they expected to show. I think most everyone got into a game, however. It was interesting to see huge variety of settings now available for one system being played in a single room.
As usual, I also attended several seminars and meetings, among which was one on the new Gamma World RPG from Wizards. As an old-time Gamma World fan, I'm looking forward to this one. It's humoursly presented and though it's 4e compatible, it has a lot of its own unique design elements.
I also pursued new freelancing opportunities in writing and cartography, caught up with old friends and met a few new ones along the way.
Next, prepping for Star Wars Celebration V...