It’s November, which always brings a convention and often an end of the year project or two, and this year is no exception. There usually seems to be one or more previews of upcoming or soon to be released works, and that too is on schedule.Read More
I was invited to appear on the new Pawn and Pint podcast series Board at Work. Pawn and Pint is a game pub in downtown Kansas City, Missouri. They have a gigantic wall of board games and many RPG events.
Board at Work by Pawn and Pint: EP 003 Talking Star Wars with writer and game designer Sterling Hershey - Donald the DM and I discuss the span of my career as a writer and game designer for the Star Wars role-playing games. And some other bits.
Thanks to deadlines, work travel, and more, I've been remiss in posting these past few weeks. This lasted right up until last week when I was on my way to GamerNation Con 5, The Order of the Gamers (with a Harry Potter theme). I was the Guest of Honor this year, and it was a great time. Lots of Star Wars RPGs were played, and much more.Read More
The rather inaccurately named DMs Day Sale at Dungeon Masters Guild and Drive Thru RPG is on, and runs thru March 11th (so, DMs Week). Most of my offerings are available at a discount. If you use the links below or on my Storefront page to purchase items, I get also a small affiliate credit. Thanks.
- DM Combat Tabs - Silver Best Seller
- Uncommoners (10 Backgrounds) - Copper Best Seller
- Drums in the Marsh DDEX1-7 Adventurers League Adventure - Platinum Best Seller
- Drums in the Marsh Map Pack
- Genesys RPG Core Rulebook - Platinum Best Seller
- The Last Parsec Pranac Pursuit adventure for Savage Worlds - Silver Best Seller
- Many of the D&D 4e products I worked on are also on sale. See my Storefront page for direct links.
As a side note, I just realized that The Game Mechanics pdfs are no longer available.
Roaming Chult is a collection of new items and resources for players and Dungeon Masters playing in Chult for Tomb of Annihilation campaigns or other jungle adventures.
- 100 New trinkets, inspiried by Chult, its people, and its adventursome visitors.
- 5 New backgrounds for PCs from Chult (great options for mid-campaign replacement characters).
- Chult Castaway
- Chult Dinosaur Racer
- Chult Merchant
- Chult Miner
- Chult Righteous Defender
- 9 New magic items of the trickster gods, with powers and hinderances reflecting each of their personailties and motives.
- 20 New magic items of the denizens of Chult.
- Expedition Log for tracking exploration progress and basic supplies through the jungles (or any campaign). Print and fill out at the table during the game. Also PDF form fillable. For DM or player use.
- Expedition Journal Pages for DM handouts or player journals and notes. One is ruled, the other features a grid for maps and sketches. Print and use at the table. Both are also PDF form fillable.
The PDF file has printer friendly pages, except for the Log and Journal Pages, which are full page color.
So, with a week to go before The Last Jedi release, I'm still largely in spoiler avoidance mode. I've done a pretty decent job avoiding the rumor mill. The only Journey to the Last Jedi books I've read it are a couple of out of order issues of the Captain Phasma comic. Out of order because there's been a couple of hiccups in my recent comic book store deliveries.Read More
I'm pleased to announce that Pranac Pursuit, my adventure for The Last Parsec setting for the Savage Worlds roleplaying game is now available on Fantasy Grounds (The Virtual Tabletop for Pen and Paper Roleplaying Games). Pranac Pursuit joins four other Last Parsec titles already available on Fantasy Grounds. The adventure requires the Savage Worlds core rules and the Science Fiction Companion Setting rules (but not The Last Parsec core setting rules).
I converted the adventure to Fantasy Grounds myself. It includes all of the text, art, and maps originally provided in the PDF version, plus new tokens for the NPCs. Encounters are linked to the text, and the maps have pins linked to each encounter or other elements on the map. There are screenshots in the Fantasy Grounds catalog listing.
This is my second Fantasy Grounds conversion, the first being my D&D 5e Adventurers League adventure, Drums in the Marsh (Tyranny of Dragons story line). It is available on DMs Guild, where it recently achieved Platinum Best Seller status.
A new book and award nomination announcements this week, plus a great Rebels episode.Read More
Fantasy Flight Games announced Ghosts of Dathomir, my latest adventure for Star Wars Force and Destiny RPG. I suspected this announcement would be coming soon, but you just never know exactly when with all of the moving parts in game production, approvals, shipping, and so on. Due to be released in first quarter of 2017.Read More
Over at the DMs Guild, I've updated my D&D Adventurers League adventure DDEX1-07 Drums in the Marsh (Tyranny of Dragons) to include complete files for use with the Fantasy Grounds 2 virtual tabletop. Since the VTT environment works better with more maps, I've included three new encounter maps and redrew the existing encounter map. The new maps are based on my sketches for some maps originally submitted with the adventure, but not included in the final version that was released. They aren't required to run the game, but they can help.
Thanks to Fantasy Grounds for the opportunity to create these files. It was easier than I expected once I got the hang of it. I plan to make use of this for some future DMs Guild works.
The pack includes:
- Separate DM and player versions.
- Print versions for use as handouts at the table.
- JPG files for use with virtual tabletop programs. (These maps are already integrated into the Fantasy Grounds version of the DDEX1-7 adventure file.) The maps include guides to aid in setting up grids in some VTT software. The VTT version of each map includes a players map without grids, a players map with grids, and a DMs map with notes and no grids.
- Note: Due to the large size of the encounter areas, this pack does not include files suitable for printing at 1" miniature scale.
The areas included are:
- Farm area map (new map).
- Twilight Marsh encounter areas (2 new maps).
- Redrawn final encounter map.
It's not every year that the world's most prestigious literary science fiction convention comes to town, so Worldcon was definitely not an event to miss. Then I found out there was a gaming area, so I knew I had to try and participate. Then they announced they were having a Star Wars Day, and I definitely wanted to be involved in some capacity. I went in for pretty much the full Worldcon experience, buying a membership early on and getting in on the Hugo award voting process.Read More
Kansas City Comic Con last weekend, and now MidAmeriCon II / 74th Worldcon starts today. Same venue, but two very different events. I'm excited to see how Worldcon compares, though some differences are already apparent. With three conventions in three weeks (and two world class), it's definitely been the busiest con season I've had for a while. It definitely helps having two of them in town, and even better that both had good Star Wars connections.Read More
This year, the 74th annual World Science Fiction Convention (Worldcon) is being held in Kansas City as MidAmeriCon II, August 17-21, 2016. Among the events, such as the noted Hugo awards, is Star Wars Day. The original MidAmeriCon hosted Worldcon in 1976, and featured a promotional panel of an upcoming sci-fi movie called Star Wars. Mark Hamill, Charles Lippincott and producer Gary Kurtz attended. This year's convention is welcoming back Lippincott and Kurtz for a return visit, along with novelist Alan Dean Foster.
There will be a number of other events for Star Wars Day. I will be part of the Star Wars Tie In panel, discussing novels, games, and other elements beyond the movies. Stephen Saffel (past Del Rey editorial director for the Essential Guides, etc.) will be the moderator, and the other panelists are Kevin J Anderson (Jedi Academy Trilogy, etc.), Rebecca Moesta (Young Jedi Knights series), and William Dietz (Dark Forces trilogy).
I will also be running Star Wars RPG games and demos. The demos will feature the just-released Star Wars the Force Awakens Beginner Game RPG. The full 4-hour games will feature the main RPG lines. I am also running one session of Dungeons & Dragons (5e).
Sign up for games ahead of time on Warhorn. My events are not yet listed, but hopefully will appear soon. My games are listed on my full schedule (link above).
DM Combat Tabs is my new product now available at the Dungeon Masters Guild.
Track initiative, conditions, and more on any DM screen.
The kit includes 37 tab types:
- Player Character, Monster (2 types), NPC, Ally, Your Turn
- Blinded, Charmed, Deafened, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Turned, Unconscious
- Death Save (Fail), Death Save (Success), Stable, Dead
- Concentration, Inspiration, Reaction Used, Ready Action, Other
- Lair Action Active, Legend Used, Recharge
- Advantage, Disadvantage, Spell Effect, Roll to End Effect
- "More Problems" tab extension for those unfortunate monsters suffering many effects at once.
Fill the PC and Monster tabs out by hand after printing, or use the PDF form fillable options before printing. Forms can be saved for reuse.
Customize tabs for your game. Do you want to track different conditions, spell effects, or other information not provided in the kit? Do you run the same adventure often and want to create tabs for the specific monsters used? Use the customizable tabs to add your own text to the front and/or back of the tabs. Add images to the front of the PC and Monster tabs.
5 fully customizable tab types:
- Player Character (Front and back: character name, class, level, race, faction, player Name. Front only: image. Back only: AC, HP, Passive Perception, Vision type and distance)
- Monster (2 types)/NPC/Ally, (Front and back: Name. Front only: Image. Back only: AC, HP, minimal notes)
- Condition tabs: Long and short.
Keep organized and find the right tab quickly during the game using one of two rack types:
DM Screen Tab Rack: This pair of racks hangs right on the DM's screen to minimize loss of table space. It works with the official standard D&D screens or most any other screen type.
Tabletop Tab Rack: A simpler rack folded into a sawtooth shape to hold the tabs. It sits on the table top.
Storage options: Assemble the included custom box to store the DM Screen Tab Racks with the tabs still in place. Other storage suggestions are also included.
Printing on cardstock is highly recommended, but thick or regular paper can be used. Cutting and folding is required to use the tabs and the racks. Assembly of the optional storage box requires glue or tape.
Formatted for US letter sized paper.
Uncommoners is a collection of 10 new backgrounds for characters starting their adventuring careers from commoner roles and unusual jobs. These backgrounds are suitable for most characters, particularly those starting in villages, settlements, or cities. Some characters may continue to use their backgrounds while adventuring, while others have moved on to greater things.
Uncommoners includes the following backgrounds, complete with features, personality traits, ideals, bonds, and flaws.
Master Builder (Apprentice Builder)
- It is selling earlier Adventurers League adventures.
- People may create new D&D content referencing official books, though it must be for Forgotten Realms or setting agnostic.
- Wizards splits the sales with the author for both the author's new works and Adventurers league adventures.
- The system runs through OneBookShelf / DriveThru RPG / DND Classics / RPG Now, so people with one of the various DriveThru sites already have an account they can use.
The new open gaming license SDK is also now available, and there are differences between publishing thru the GMs Guild and on your own using the license.
I have additional content I hope to post soon (the site went live a bit earlier than I expected).