gencon

Numenera - Explorer's Keys Now Available

My first work for the Numenera RPG appeared unexpectedly at Gen Con. Explorer’s Keys, Ten Instant Adventures for Numenera was available at Monte Cook Games’ booth. Explorer’s Keys has everything you need to immediately run a Numenera session with no preparation. As part of that, it includes my first game related published cartography in quite a few years. It was fun, and given how weird the Numenera setting is designed to be, it makes for some entertaining approaches to map making. I’ve updated my cartography portfolio with a couple of them.

My contributions were for the adventures Embassy of the Inconstant Moon, Protomatter Heist, Goliaths in the Earth, Flight of the Seraph, and Microfuge State. Flight of the Seraph was also featured as the Gen Con Numenera adventure and included in an exclusive collection of Monte Cook Adventures given to the game masters running their sessions.

One of my maps is related to the weird ship featured in the Numenera short film The Strand:

While copies of Explorer’s Keys were on sale at the Monte Cook Games booth, it releases sometime this week or next, and is available for preorder on the Monte Cook Games’ website. I presume it will also become available at DriveThruRPG as well upon release.


Power Play - Now Available for Android on the New Genesys Foundry

Tonight at Gen Con, Fantasy Fight Games announced Genesys Foundry, a new community content program for the Genesys RPG available on DriveThruRPG.com. Genesys Foundry features products, adventures, settings, and more for use with Genesys itself, as well as the campaign settings of Android Shadow of the Beanstalk (sci-fi), and Realms of Terrinoth (fantasy). Products are distributed primarily in PDF format.

Power Play is my second Genesys Foundry product, and I'm happy to have been asked to participate in the initial offerings. Power Play is a mini-campaign for the Android Shadow of the Beanstalk sci-fi setting. It takes place in locations within Heinlein, the major colony on the Moon. Heinlein also happens to be one of the areas I helped develop for Android Shadow of the Beanstalk, so it was fun to develop a new campaign for it.

Here's the back cover copy, with more information:

Mysterious cybernetic malfunctions are attracting unwanted attention to 8CMod, an advanced, thriving lunar black market cybernetics clinic. 8CMod is more than a problematic unlicensed medical practice, however. Investigators soon try to unravel a web of organized crime, corporate corruption, and ambitious individuals out to seize control of one of Heinlein's standout companies.

This Android mini-campaign gives Player Characters the opportunity to manipulate the future of a specialized organized crime syndicate and an important lunar corporation. Do they expose dirty deals or maximize advantages over them? Do they play the part of kingmaker, or try to seize power and wealth for themselves? No matter their choices, they gain new enemies and allies before things are through.

This mini-campaign is suitable for 4 to 6 moderately experienced Player Characters of a variety of archetypes. It includes new locations to visit, new NPCs, new computer systems to hack, and multiple ways for the PCs to make their own Power Play.

Genesys RPG Now Available!

Genesys, The Roleplaying Game for All Settings is now available! This game takes the narrative dice system used in Star Wars Edge of the Empire/Age of Rebellion/Force and Destiny and builds on it to provide a system adaptable to any genre and setting. Magic, superheroes, high tech, sci-fi, horror and more are all possible using just the core rulebook. A few example settings featuring some of Fantasy Flight Games' universes are included as examples and for use for those who want to dive right in - such as Android and Runebound.

I worked on the Build an Adventure section and most of the Tones section (but not those used in this preview). Build an Adventure is pretty straightforward advice on constructing adventures. Tones are layered on to settings. Android is a hard sci-fi setting, but it supports a variety of tones, such as mystery, drama, or horror. Other settings might match up with certain tones very well - such as space opera with a pulp tone. Tones also feature special rules to play up their importance and style of play. The Cliffhanger rule I worked up for the Pulp section is my favorite.

The core rulebook is now available, along with the Genesys Roleplaying Dice and the Genesys Dice android and ios apps. Note that the Genesys dice names and symbol names remain the same as the Star Wars dice, but the Genesys dice use different symbols (though they look similar to the Star Wars dice symbols).

You can download the PDF character sheet here, and the Gen Con 50 preview adventure here.

Update: Now available in PDF at DriveThruRPG.

Star Wars Wednesday - Gen Con 50

Gen Con 50 was last week, and with it came a couple of announcements. One I should have covered here before the show, but had issues trying to use a mobile app to update the blog. I eventually just had to give up. The convention was fun. It was also sold out at 60,000 unique badges and over 200,000 visitors, however that is calculated. It felt more crowded at times, but not as overwhelming as it might have been. Part of that was expanding into Lucas Oil Stadium, I'm sure. 

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Pablo Hidalgo Joins the 30 Years of Star Wars RPGs Gen Con panel

I'm very pleased to announce that Pablo Hidalgo of the Star Wars story group will be joining Bill Slavicsek, Sam Stewart, and myself for the 30 Years of Star Wars RPGs panel at Gen Con 50 this August. Pablo has become well known to Star Wars fans thanks to his many years at Lucasfilm working and interacting on the Star Wars website, the story group, books, and for taking listener questions on The Star Wars Show. Before all of that, Pablo was a freelancer for West End Games' The Star Wars RPG and Adventure Journal

Also, Gen Con has made another 200 tickets available for this event, so if you couldn't get a ticket earlier, try again. No change in time or location. 

Click here for the latest updates. 

30 Years of Star Wars Roleplaying Games at Gen Con

With Gen Con 50's advance event schedule going live and wish lists available, I'm happy to announce the "30 Years of Star Wars Roleplaying Games" event, with myself, Sam Stewart of Fantasy Flight Games, and Bill Slavicsek formerly of West End Games and Wizards of the Coast.

Fantasy Flight Games is generously sponsoring the event. It is part retrospective, part panel discussion about 30 years worth of roleplaying in a galaxy far, far away across multiple companies and game systems, featuring some of the designers involved. 

Join us at GenCon on Saturday 8/19/17 in Westin Capitol III at 5:00pm (Gen Con Game ID SEM17112485).

Things are still developing, so click here for the latest updates. 

Star Wars Wednesday - Gen Con 2016

Star Wars Wednesday - Gen Con 2016

Last week brought another successful Gen Con, with around 60,000 gamers packing the convention center and surrounding hotels in downtown Indianapolis. The dealer hall expanded yet again, and the show extended all the way into Lucas Oil Stadium. Despite some early concerns, I got through without straining an Achilles tendon, though I did cut down on the walking some. Fantasy Flight Games that several major Star Wars boardgame and card game announcements. My product Age of Rebellion Forged in Battle was released at the show, and should be available in stores soon if not already.

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Star Wars Wednesday - KCCC and Star Wars Day at the K

This past weekend wrapped up the busiest and most condensed span of conventions I've ever dealt with. It was fun, but hectic. Kantcon followed by GenCon followed by Kansas City Comic Con and wrapping up with Star Wars Day at the K (Kaufman Stadium, home to the Royals MLB team).  I ran three different Star Wars RPG adventures in seven sessions, The Last Parsec twice, and D&D 5e twice (plus one non-convention session). 
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Star Wars Wednesday - Convention Season 1995...2015

The summer convention season is in full swing now. At this point, everyone has heard the San Diego Comic Con news and its fantastic secret Star Wars concert. I caught the panel and more online, while working on my own events for several upcoming conventions. It was fun, catching the great behind the scenes reel from the con, followed up by a random retweet that unexpectedly served up a (presumably) bootleg periscope feed of the concert itself. I actually missed a fair amount but managed to catch the fireworks finale in all of its wobbly grainy phone-camera streaming video glory. So on with the shows....
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Star Wars Wednesday - Plans? What Plans?

With game days and other events coming up in the next few months, it's time for me to wrangle a few Star Wars convention adventures together. Rather, it's time for me to start pulling things together in order to hopefully avoid the last-minute rush putting characters or other items together. This and other upcoming posts will include a variety of thoughts about how I assemble, adapt, and hopefully improve on previous events. They'll include some combination of convention adventure design thoughts, how the game looks and works at the table, and how I often prepare my own gamemaster notes. Some posts will be longer than others, depending on how much time I've been able to spend in a particular week.
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Star Wars Wednesday - GenCon 2014

Last week was GenCon 2014. As usual, I didn't have time to post, or even the time to prepare a post beforehand. It was a fantastic convention, and record setting at 56,614 attendees, up from last year's 49,000 or so. The dealer hall was even bigger than past years, and I had the least amount of time to see it this year. I had few things going on, and a few things were announced...
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